World of Warcraft
Stephanie asked:
Sorry if this has been asked before but I am getting a new laptop in a few days. What is the best way to get Wow and my add oms onto the new laptop? Preferably with all my saved settings.
It's actually pretty easy to do. All you have to do is copy your Wow folder over to your new laptop from your old one. Just make sure it goes into the Program Files folder (or wherever you put it on your old PC), create a shortcut to the launcher on your desktop, and you're good to go.
Nata asked:
My Q4tQ - Is there any explanation for the major discrepancy in Therese's actions in Kalgoorlie? In Dust-wallow, we see the "normal" Therefore, where we stop agitators from instilling a more warmongering mindset and we get some seed quests that show Horde infiltration of Dust-wallow (which abruptly end). In South Barrens, you see a really "warmonger" Therefore - pretty much what the agitators wanted. The problem is: the South Barrens quests (30-35) happen "before" the Dustwallow ones (35-40).
Why would Theramore be so antagonistic in South Barrens and then revert back to a more peaceful stance later in the quest chain? And if the Dustwallow quests are reinforcing Jaina's peaceful views, why is she housing war machines? It seems as if the quest chain is backwards and we should have started in Therefore and ended in South Barrens.
Here's the deal: Way back in vanilla Wow, Dust wallow Marsh was the zone of unfinished ... stuff. The Missing Diplomat chain ended abruptly with no real conclusion. The chain involving the fire at the Shady Rest Inn also ended in a dead end. In fact, it seemed like Dust wallow was one of those zones that was just sort of half-developed at launch, kind of like Shara, only with a few more quests.
However, the zone received a major makeover in Patch 2.3.0. Mud-sprocket was added as a quest hub, more quests were added all over the zone, and the whole storyline with the Grim-totem tauten was added as well. The Shady Rest Inn quest chain was finally finished, and the Missing Diplomat chain finally had a resolution of sorts. It went from someplace nobody went to unless they happened to be killing Onyx, to a viable quest hub that was pretty fun, level-appropriate, and had some pretty cool rewards.
Now this is just me guessing here, but given the sheer number of zones Blizzard had to revamp with Cataclysm, Dust-wallow Marsh was really not high on the priority list -- because it had already gotten a pretty major revamp back in 2.3.0. So technically speaking, Dust-wallow Marsh is almost in its own little timeline -- but not as far as lore is concerned. You'll see mention of the Shattering, and you'll see the physical changes the zone has gone through, but as far as attitudes and quests, they really haven't changed that much at all. The zone was touched, but it wasn't touched in anywhere near as much detail as the zones that really needed it, like Shara.
Frankly, I don't think the decision was a bad one from a time management perspective. Would you rather Blizzard spend time redeveloping a zone that was already redeveloped or work on someplace that really, really needed that revamp because it hadn't been touched in seven years? So basically, with Dust-wallow and Therefore, I wouldn't look too closely at the material presented in there -- because most of it was written out well before the Shattering ever happened.
@oath-blade on Twitter asked:
Why does the Nara G eras in Shat have his own personal Vindicator bodyguards?
Because he's a darkened Nauru and they're protecting the rest of us from him. I mean come on -- look at him. He looks pretty dark to me.
Seriously, though, it's probably because he's carrying a lot of valuable material on his person to sell, and they don't want him getting robbed. ... although how, exactly, a spinning, glowing wind-chime with no hands is carrying all that stuff is anybody's guess.
@Broken-ravens on Twitter asked:
At the start of the Varnish quest chain, a group of humans help the Horde in their assault on Storm wind. Is this odd? Is the central conflict of Wow seen inside the game as ores vs. humans, or just Org. vs. Storm wind?
I'm assuming the humans you're talking about are the ones that show up to sail the Horde forces over to Varnish. In that case, you aren't looking at Alliance citizens; you're looking at mercenaries of sorts. They're on the side of whoever happens to pay them enough. They aren't really concerned with moral decisions -- or in the case of Bud, they're not really concerned with thinking at all.
Welcome back to The Queue, the daily Q&A column in which the Wow Insider team answers your questions about the World of Warcraft. Anne Stickiness (@Shadeless) is taking this thing over today.
I have no idea what's going on in the above video, but I think I can safely say that YouTube has some of the weirdest stuff.
Everyone ever I swear asked:
(Insert expansion questions here)
Guys, we can't say anything about anything until the NDA is lifted. Patience, please! And while you're waiting, you can read this nice Law bringer all about the ND and why it's there.
I have no idea what's going on in the above video, but I think I can safely say that YouTube has some of the weirdest stuff.
Everyone ever I swear asked:
(Insert expansion questions here)
Guys, we can't say anything about anything until the NDA is lifted. Patience, please! And while you're waiting, you can read this nice Law bringer all about the ND and why it's there.
Stephanie asked:
Sorry if this has been asked before but I am getting a new laptop in a few days. What is the best way to get Wow and my add oms onto the new laptop? Preferably with all my saved settings.
It's actually pretty easy to do. All you have to do is copy your Wow folder over to your new laptop from your old one. Just make sure it goes into the Program Files folder (or wherever you put it on your old PC), create a shortcut to the launcher on your desktop, and you're good to go.
Nata asked:
My Q4tQ - Is there any explanation for the major discrepancy in Therese's actions in Kalgoorlie? In Dust-wallow, we see the "normal" Therefore, where we stop agitators from instilling a more warmongering mindset and we get some seed quests that show Horde infiltration of Dust-wallow (which abruptly end). In South Barrens, you see a really "warmonger" Therefore - pretty much what the agitators wanted. The problem is: the South Barrens quests (30-35) happen "before" the Dustwallow ones (35-40).
Why would Theramore be so antagonistic in South Barrens and then revert back to a more peaceful stance later in the quest chain? And if the Dustwallow quests are reinforcing Jaina's peaceful views, why is she housing war machines? It seems as if the quest chain is backwards and we should have started in Therefore and ended in South Barrens.
Here's the deal: Way back in vanilla Wow, Dust wallow Marsh was the zone of unfinished ... stuff. The Missing Diplomat chain ended abruptly with no real conclusion. The chain involving the fire at the Shady Rest Inn also ended in a dead end. In fact, it seemed like Dust wallow was one of those zones that was just sort of half-developed at launch, kind of like Shara, only with a few more quests.
However, the zone received a major makeover in Patch 2.3.0. Mud-sprocket was added as a quest hub, more quests were added all over the zone, and the whole storyline with the Grim-totem tauten was added as well. The Shady Rest Inn quest chain was finally finished, and the Missing Diplomat chain finally had a resolution of sorts. It went from someplace nobody went to unless they happened to be killing Onyx, to a viable quest hub that was pretty fun, level-appropriate, and had some pretty cool rewards.
Now this is just me guessing here, but given the sheer number of zones Blizzard had to revamp with Cataclysm, Dust-wallow Marsh was really not high on the priority list -- because it had already gotten a pretty major revamp back in 2.3.0. So technically speaking, Dust-wallow Marsh is almost in its own little timeline -- but not as far as lore is concerned. You'll see mention of the Shattering, and you'll see the physical changes the zone has gone through, but as far as attitudes and quests, they really haven't changed that much at all. The zone was touched, but it wasn't touched in anywhere near as much detail as the zones that really needed it, like Shara.
Frankly, I don't think the decision was a bad one from a time management perspective. Would you rather Blizzard spend time redeveloping a zone that was already redeveloped or work on someplace that really, really needed that revamp because it hadn't been touched in seven years? So basically, with Dust-wallow and Therefore, I wouldn't look too closely at the material presented in there -- because most of it was written out well before the Shattering ever happened.
@oath-blade on Twitter asked:
Why does the Nara G eras in Shat have his own personal Vindicator bodyguards?
Because he's a darkened Nauru and they're protecting the rest of us from him. I mean come on -- look at him. He looks pretty dark to me.
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Seriously, though, it's probably because he's carrying a lot of valuable material on his person to sell, and they don't want him getting robbed. ... although how, exactly, a spinning, glowing wind-chime with no hands is carrying all that stuff is anybody's guess.
@Broken-ravens on Twitter asked:
At the start of the Varnish quest chain, a group of humans help the Horde in their assault on Storm wind. Is this odd? Is the central conflict of Wow seen inside the game as ores vs. humans, or just Org. vs. Storm wind?
I'm assuming the humans you're talking about are the ones that show up to sail the Horde forces over to Varnish. In that case, you aren't looking at Alliance citizens; you're looking at mercenaries of sorts. They're on the side of whoever happens to pay them enough. They aren't really concerned with moral decisions -- or in the case of Bud, they're not really concerned with thinking at all.
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